From: "THOR MAGNUS FAURENG" Newsgroups: comp.os.msdos.djgpp Subject: Transparent bitmaps? Lines: 10 X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Message-ID: <8VRk4.242$Ux6.23758@juliett.dax.net> Date: Sun, 30 Jan 2000 07:39:48 GMT NNTP-Posting-Host: 193.217.244.46 X-Complaints-To: abuse AT tele2 DOT no X-Trace: juliett.dax.net 949217988 193.217.244.46 (Sun, 30 Jan 2000 08:39:48 MET) NNTP-Posting-Date: Sun, 30 Jan 2000 08:39:48 MET Organization: Tele2 Norway AS Public Access To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Ok.. here's the problem: I'm working on a tilebased game. I am using double-buffering so that i first blit the player onto another bitmap which i then blit to the screen.... Wether i use (0,0,0) or (255,0,255) as the transparent color, it just doesn't be transparent :-\ appreciate any answers tmf