Date: Thu, 13 Jan 2000 09:22:38 +0200 (IST) From: Eli Zaretskii X-Sender: eliz AT is To: john smith cc: djgpp AT delorie DOT com Subject: Re: programs always crash In-Reply-To: <20000112090343.32506.qmail@hotmail.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: djgpp AT delorie DOT com Errors-To: dj-admin AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk On Wed, 12 Jan 2000, john smith wrote: > My 3d engine programs always crash under win95. Under Dos with cwsdpmi I get > error 6. The crashes are always random - sometimes after 3 seconds, > sometimes as much as a minute. I'm hooking the timer interrupt using an > allocated wrapper, that's the only low-level thing which could be screwing > it i think. Any ideas? I have lots of ideas, but I want to select only the useful ones ;-). Seriously: please post all the relevant information: the *full* crash traceback, both on Windows and on DOS, after running SYMIFY on it. The code fragment(s) which install the handler and the handler itself woyuld also be nice. It might be useful for you to read section 12.2 of the FAQ, it explains some basics about interpreting crash messages.