Message-ID: From: Shawn Hargreaves To: djgpp AT delorie DOT com Subject: Re: VBE 1.2 -- question Date: Wed, 5 Jan 2000 12:56:10 -0000 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="iso-8859-1" Reply-To: djgpp AT delorie DOT com sl writes: > I was wondering how video-page scrolling and flipping works. [...] > I'm basically asking about the memory model being used to > support these two features It's entirely up to you. Video memory is just that: a large area of memory. The display start address tells the hardware what location in that memory it should start at when displaying each frame, and the display width tells the hardware how many bytes to skip past when moving from one scanline to the next. You use VESA calls to control these values, and then do whatever you like with the rest: it's up to you whether to treat this memory as one large 2d area, or many smaller regions, or anything else that you can come up with. Shawn Hargreaves.