From: "Damian Yerrick" Newsgroups: comp.os.msdos.djgpp References: Subject: Re: Allegro, VESA - help Lines: 32 Organization: Pin Eight Software X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Message-ID: X-Trace: /bQNua8iuEF9+2DZNPRot0OPgJV2tNN5VRHYGABKjsd2bxPMkfa9/Lf2Hxpg6HHuQUlNM/Jh3Z47!FdS3GxqUouZfi398kf8koLIQLVOA2alAs7Mbt/qIs9YZWse4rPpdOL+mGYQSJ13fGMcVBdg= X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Tue, 04 Jan 2000 19:50:51 GMT Distribution: world Date: Tue, 04 Jan 2000 19:50:51 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com "Shawn Hargreaves" wrote: > Allegro actually makes another simplification of the banking system: > it requires that bank switches not occur in the middle of a scanline. > That hugely simplifies all the drawing code, and is no problem on > cards with overlapping banks, but it means that for cards where the > banks don't overlap, I have to fiddle with the screen dimensions to > avoid a switch coming in the wrong place. That's why on some cards, > even when you ask for a 640x480 screen, Allegro will actually set > a 1024 pixel wide virtual display. Wastes video memory for the sake > of much simpler and faster drawing code. And requires twice the video RAM for 800x600 at a given depth. For example, 800x600 normally needs only 1 MB at 16-bit depth; it needs 2 MB with the Allegro system. But I'm not complaining. -- Damian Yerrick http://yerricde.tripod.com/ View full .sig: http://www.rose-hulman.edu/~yerricde/sig.html xg2 sucked big 1s... ...i play mario kart and ctr.