Message-ID: <386E5A46.90D36A5F@connection.com> Date: Sat, 01 Jan 2000 14:49:31 -0500 From: sam X-Mailer: Mozilla 4.6 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro vs. GRX References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: pm8-41.connection.com X-Trace: 1 Jan 2000 15:04:04 -0500, pm8-41.connection.com Lines: 36 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Damian Yerrick wrote: > On the Allegro mailing list I got this well-written comparison > by Michael Bukin: > > 66 > GRX is a multiplatform graphics library. Also it > has support for mouse and keyboard input. It supports drawing in > different modes (copy, or, and, xor), drawing dashed lines, pattern > filled primitives and drawing in user coordinates. GRX supports > loadable bit-mapped fonts and can output them in different directions > and with different magnification (independent for width and height). > > Allegro is also multiplatform, has graphics, mouse and keyboard input, > plus it has sound support, packfiles and fixed point math. Allegro > can draw in different modes too, with custom blenders it can draw in > any imaginable mode. It has no support for dashed lines (can be > partially implemented with doline) and has no drawing in user > coordinates. Allegro can draw fonts only in one direction, but it has > hooks for rendering fonts, they can be used for drawing antialiased > and magnified fonts. WIP version of Allegro was designed to be > portable to different platforms. > 99 > > -- > Damian Yerrick http://yerricde.tripod.com/ > View full .sig: http://www.rose-hulman.edu/~yerricde/sig.html > > and now you must pay... Ja, but does GRX support text modes, for them times when you want to print stat messages while outputting data to soundblaster for example( minimum overhead. )