From: Damon Hogan Newsgroups: comp.os.msdos.djgpp Subject: Re: wave-file!! Date: Mon, 27 Dec 1999 16:33:11 -0700 Organization: XMission http://www.xmission.com/ Lines: 16 Message-ID: <3867F737.A17AC31F@pgmincorporated.com> References: <38629F24 DOT 52FEB3A1 AT pepparkakor DOT demon DOT nl> <3862f0e4$0$13686 AT news DOT execpc DOT com> NNTP-Posting-Host: mail.pgmincorporated.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: news.xmission.com 946337512 24793 166.70.119.101 (27 Dec 1999 23:31:52 GMT) X-Complaints-To: abuse AT xmission DOT com NNTP-Posting-Date: 27 Dec 1999 23:31:52 GMT X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com If you download Allegro from zip picker, and install and compile the allegro libraries, included is wav/voc file player also it's sound card independent, you can specify or detect the sound card you wish to play to. Allegro also is a game library which has many cool features for writing games. I.e. 3D, Load BMP/PCX files, Joystick/Mouse routines, GUI Windowing system etc. Hope that helps .. Damon Brian Racer wrote: > The easiest way would probally be to use allegro. If you want to learn how > to program your own, I have seen a good number of sites describing how. > gameprog.com I know has tutorials somewhere.