From: "Damian Yerrick" Newsgroups: comp.os.msdos.djgpp References: Subject: Re: Allegro and color conversions Lines: 20 X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Message-ID: X-Trace: /Kkf2LVSJPe0BH4521Y3w4Ixj4IgqR/vmj8tk+cTrduEu0HtNbRB8VbwhX0iVcr1fMkeq2W6+Srx!46S05AsvtVVcGiol5YqSITjrlA/k9BVPEKq4l4t9F4ADGmmj/wZOZQxmO6opgH8ntDZGcJY4 X-Complaints-To: abuse AT gte DOT net X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly NNTP-Posting-Date: Sat, 23 Oct 1999 17:28:48 GMT Distribution: world Date: Sat, 23 Oct 1999 17:28:48 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Sherlock wrote: > If you are using Allegro in 16 or 24 bit color, how do you get the sprite > functions (designed for 8 bit) to display 8-bit bitmaps at the higher color > depths? look up draw_character() > - Any help would be appreciated (naughtyboy AT usa DOT net) Posted and cc'ed for your convenience. -- Damian Yerrick CM 398, Rose-Hulman Institute of Technology 5500 Wabash Ave | Terre Haute, IN 47803 http://come.to/yerrick <- redpinocchio http://yerricde.tripod.com/ <- pinocchio's brother