Message-ID: <37DEA1EA.4724@ns.sympatico.ca> From: Klaas X-Mailer: Mozilla 3.04 (Win95; I) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro 3D functions - won't display on right half of the scr een References: <8D53104ECD0CD211AF4000A0C9D60AE301692D56 AT probe-2 DOT acclaim-euro DOT net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 25 Date: Tue, 14 Sep 1999 19:28:59 GMT NNTP-Posting-Host: 142.177.52.19 X-Complaints-To: abuse AT ns DOT sympatico DOT ca X-Trace: sapphire.mtt.net 937337339 142.177.52.19 (Tue, 14 Sep 1999 16:28:59 ADT) NNTP-Posting-Date: Tue, 14 Sep 1999 16:28:59 ADT Organization: Sympatico-Subscriber To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Shawn Hargreaves wrote: > > Thomas Harte writes: > >> I built a basic rotating cube demo with the allegro polygon and matrix > >> functions, but I have a problem. The cube displays as expected when in > >> 8bit color (cube in center of the screen). BUT, when I change NOTHING > > > > Unless I am mistaken, the polygon routines are only for 8bit modes > > You are behind the times: the polygon functions have supported all > color depths ever since Przemek Podsiadly and Calin Andrian did some > work on them for Allegro 3.1. > > I don't know what would cause this problem: it certainly does sound > like using 8 bit functions to draw onto a 16 bit screen, but it isn't > obvious to me why that would be happening (I'm just replying to your > reply, and can't find the original post to get full details of the > problem). > > Shawn Hargreaves. Perhaps the problem is that I'm not using that most current Allegro distribution? :) -Mike