From: Matthew Heyman Newsgroups: comp.os.msdos.djgpp,comp.graphics.algorithms Subject: Re: struct problem... structs within struct Date: Tue, 10 Aug 1999 21:52:53 +0000 Organization: Airnews.net! at Internet America Lines: 41 Message-ID: X-Orig-Message-ID: <37B09F35 DOT 1D8F AT airmail DOT net> References: <37AF5947 DOT 66951F05 AT NOSPAMthepentagon DOT com> <8432818566957DB4 DOT DF5776918DB4D437 DOT AD3715803EC19E27 AT lp DOT airnews DOT net> <37B0847D DOT 60A75CAB AT NOSPAMthepentagon DOT com> <615620E39BE81788 DOT CF8A6B1990FBBD97 DOT C41A8FB435290DCC AT lp DOT airnews DOT net> <37B0D224 DOT 4D5D AT ns DOT sympatico DOT ca> Abuse-Reports-To: abuse at airmail.net to report improper postings NNTP-Proxy-Relay: library2.airnews.net NNTP-Posting-Time: Tue Aug 10 21:53:12 1999 NNTP-Posting-Host: !ajq41k-WcT=YI? (Encoded at Airnews!) Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01C-KIT (Win95; U) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Klaas wrote: > > Matthew Heyman wrote: > > > > All right.... digging through my code and came up with a possible > > realization. In several instinces I use structs within structs. Is > > this possible? Consider the following piece of code... > > > > typedef struct > > { > > int x; > > }point; > > > > typedef struct > > { > > point loc; > > }vert; > > > > point p1; > > p1 = 2; > > vert v1; > > v1 = p1; > > //and to access the final point within the vert > > cout < > > > Is my logic messed up? Can I even do this in? > > > > Matthew Heyman > > You can use structs within structs. Btw did that cope snippet of mine > compile? I'm interested in that answer... > > -Mike Your code snippet worked fine. My program narrowed down a few of the errors when I moved the assignments to inside a function. In all likelihood, I have made an error when assigning values in the various structs I use for world construction. Matthew Heyman