From: "Ole Laursen" Newsgroups: comp.os.msdos.djgpp References: <3766F3BA DOT 4BD2D79B AT geocities DOT com> <7k7m8c$oh1$1 AT taliesin DOT netcom DOT net DOT uk> Subject: Re: Pure C++ Gaming Libraries Lines: 19 X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Message-ID: Date: Wed, 16 Jun 1999 21:21:33 +0200 NNTP-Posting-Host: 212.54.69.125 X-Complaints-To: news-abuse AT image DOT dk X-Trace: news010.image.dk 929564440 212.54.69.125 (Wed, 16 Jun 1999 22:20:40 MET DST) NNTP-Posting-Date: Wed, 16 Jun 1999 22:20:40 MET DST To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com >>Does anyone know of a pure C++ (OOP) gaming library that can do the >>basic stuff like BitBlt and Keyboard/Mouse control??? >>I much prefer to code in pure C++ than to use Allegro in my C++ code. >>Whatever suits your fancy right?? > >I seem to remember seeing a C++ wrapper for Allegro, take a look at Allegros >homepage (http://www.talula.demon.co.uk/allegro/). Yep, in the add-on section, it has wrappers for bitmaps and sound, I think. I'm pretty sure I saw someone on one of the Allegro mailing lists who was going to do a more complete wrapper, but I don't know when it'll be ready. Maybe you could try asking on the AL mailing list if the current wrapper isn't enough. Ole Laursen Aalborg, Denmark