From: arg AT whangomatic DOT freeserve DOT co DOT uk (Andrew R. Gillett) Newsgroups: comp.os.msdos.djgpp Subject: Log file and Win98 caching Date: Fri, 11 Jun 1999 19:12:12 +0100 Organization: www.release-dates.co.uk Lines: 11 Message-ID: NNTP-Posting-Host: modem-113.antimony.dialup.pol.co.uk X-Trace: news5.svr.pol.co.uk 929124734 17800 62.136.25.113 (11 Jun 1999 18:12:14 GMT) NNTP-Posting-Date: 11 Jun 1999 18:12:14 GMT X-Complaints-To: abuse AT theplanet DOT net X-Newsreader: MicroPlanet Gravity v2.11 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com I ran my game on a friend's PC to test it, and it crashed immediately - hanging the whole system. When this happens, it doesn't create a logfile as it normally does. I suspect this is probably due to write-behind caching in Win98 - is there any way I can make it so that it creates the file as soon as I call fopen, and writes to the file as soon as I call fprintf? -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "You will be strung from a tree and your liver pecked out by ravens if you do not keep up payments." - Alexei Sayle