Date: Wed, 9 Jun 1999 14:03:57 +0200 (MET DST) From: "Lars S. Loevlie" Message-ID: <11841041.928929837083.JavaMail.w-epost@localhost> To: djgpp AT delorie DOT com Subject: keyboard handlers? Mime-Version: 1.0 Content-Type: text/plain; charset=ISO8859-1 X-Priority: 3 X-WEBOfficeREF: -3509268097514979500 X-Mailer: Nextel Epostleser Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by delorie.com id IAA23089 Reply-To: djgpp AT delorie DOT com Can anyone tell me if I have to make this mysterious "something" called a keyboard handler to take keyboard input in any game? Is there any other way to increment a variable WHILE checking for keyboard input but letting the "show go on" if there is none?? If it is so that I do have to make some complicated keyboard handler for my simple snake-like game, then does anyone know of a good tutorial showing how to do this? Lars Løvlie