From: cwebb AT ctos DOT com Newsgroups: comp.os.msdos.djgpp Subject: Re: try, throw, and catch -- is this a bug? Date: Wed, 31 Mar 1999 20:17:39 GMT Message-ID: <3702828c.726382@news.weldlink.com> References: <370121EB DOT 33506B4E AT jps DOT net> <922852481 DOT 604485 AT neptune DOT uniserve DOT ca> <7dsp3a$cds$1 AT nnrp1 DOT dejanews DOT com> X-Newsreader: Forte Free Agent 1.11/32.235 Lines: 13 NNTP-Posting-Host: 204.144.249.2 X-Trace: 31 Mar 1999 13:21:23 -0700, 204.144.249.2 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com On Wed, 31 Mar 1999 09:15:30 GMT, Willem D wrote: >Hi DarkSun, The difference between a class and a struct is nada! Although, I >agree fully with you - and use the class keyword in these instances - it >seems to be a matter of preference. Maybe someone knows what the ANSI C++ >standard specifies -- can a struct have functions according the the standard? IIRC, the only practical difference between a struct and a class in ANSI C++ is that the members/methods of a struct are public access by default; the members/methods of a class are private access by default. -Christopher Webb