Message-Id: <3.0.6.32.19990203224055.008bebf0@pop.netaddress.com> X-Sender: pderbysh AT pop DOT netaddress DOT com X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Wed, 03 Feb 1999 22:40:55 -0500 To: djgpp AT delorie DOT com From: Paul Derbyshire Subject: Re: 3D movement In-Reply-To: <001101be4fd0$900b3cc0$bdd80ad0@default> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: djgpp AT delorie DOT com At 06:54 PM 2/3/99 -0500, you wrote, in HTML: > I'm making a 3d game in allegro. Can anybody tell me how to make an >airplanemove in the direction it's facing? THX > -Shane That's, uh, a very general and difficult qwuestion. There's an allegro list, check out the allegro homepage (http://talula.demon.co.uk/allegro/) which will give the details for the list subscription and unsubscription and the address. And please don't post in HTML. >X-Mailer: Microsoft Outlook Express 5.00.0810.800 Just as I suspected... -- .*. "Clouds are not spheres, mountains are not cones, coastlines are not -() < circles, and bark is not smooth, nor does lightning travel in a `*' straight line." ------------------------------------------------- -- B. Mandelbrot |http://surf.to/pgd.net _____________________ ____|________ Paul Derbyshire pderbysh AT usa DOT net Programmer & Humanist|ICQ: 10423848|