From: "Sean Middleditch" Newsgroups: comp.os.msdos.djgpp References: <35FCD776 DOT 759A AT hotmail DOT com> <6tim2b$eel$1 AT wyrm DOT its DOT uow DOT edu DOT au> <4KQ08nRFDDtY AT nedcu4> Subject: Re: Excluding Unused Functions from EXE Date: Mon, 14 Sep 1998 15:16:00 -0400 Lines: 19 Organization: AwesomePlay Productions NNTP-Posting-Host: usr04-074.provide.net Message-ID: <35fd6cc6.0@news.provide.net> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk >> This is mostly relevant to libraries... if you are just writing a normal >> project, why do you write functions that you don't use? :) > >When you have a graphics package, you are not expected to use every >routine in it, are you ? Any good graphics library is an archive, each object file being a different routine, so in fact unused function s won't be included, assuming you're using a good quality graphics package. Sean Middleditch of AwesomePlay Productions http://www.angelfire.com/biz/aweplay aweplay AT hotmail DOT com