From: Bjorn Hansen Newsgroups: comp.os.msdos.djgpp Subject: Re: Displaying bmps Date: Wed, 12 Aug 1998 14:43:36 -0800 Organization: ISPNews http://ispnews.com Lines: 13 Message-ID: <35D21A98.98367B85@xyz.net> References: <19980812161854 DOT 16290 DOT qmail AT hotmail DOT com> NNTP-Posting-Host: hom-2-1.xyz.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Date: 12 Aug 1998 22:45:38 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk If you want to do it without Allegro there is a nice page at http://www.delorie.com/djgpp/doc/ug/graphics/vga.html that will tell you how to set the screen mode, plot pixels and set the pallete. It doesn't get to displaying bmps but it is a good start. The advantage to this is that your executable will not be 200k like the one you would get with Allegro which set the screen and ploted pixels. Of course if you wanna skip learning how to do it manualy and go right to making games you should get Allegro. Have fun :) Bjorn Hansen