From: Michael Tanczos Newsgroups: comp.os.msdos.djgpp Subject: Game Pr. 98, New Articles! Date: Mon, 01 Jun 1998 22:46:23 -0400 Organization: Logic-Gate, Co. Lines: 51 Message-ID: <3573677F.7B62E7A8@logic-gate.com> NNTP-Posting-Host: ras01-53-phl.fast.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Game Programming 98 Webpage Update for 06/02/98 ----------------------------------------------- http://www.logic-gate.com/gameprog Missed our original post? Check us out. We offer 100's of articles on a wide range of game programming topics. We also cover a lot of graphics algorithms and 3D topics. Coming soon, realtime lense flares using Allegro! Here is what you have to look forward to: * Diana Gruber, a maker of several games, contributes an article "Do you have what it takes to make it in the game industry?" * Hin Jang, a technical writer, graciously contributes three *very nice* articles on : NURBS, Volume Light Rendering, and Radiosity Methods. * Jeff Weeks, our regular author, has written a great article entitled "Object Space Rejection" This contribution describes a method of greatly reducing the number of unnecessary transformations of points into world space. HOT!! * We unveil a new "look" for our articles, mirrored from the HTML craftings of Hin Jang (our tech writer). * Top Secret Web Project underway.. stay tuned. * Added a few more articles here and there (Don't you just love the challenge of finding them? Oh heck, they're mostly in the general section) Enjoy! And please don't hesitate to offer your comments on the web page through email to me. I apologize if you feel this is off topic. Our team is only trying to contribute to the industry on a whole and freely provide you all with the information you need, when you need it. --- Game Programming 98 Web Development Team http://www.logic-gate.com/gameprog