From: "Ricmk" Newsgroups: comp.os.msdos.djgpp Subject: Which compiler switches give best results??? Date: 12 Apr 1998 10:09:59 GMT Organization: Pacific Bell Internet Services Lines: 6 Message-ID: <01bd65fa$b5ea4320$6c1daace@hmsbob> NNTP-Posting-Host: ppp-206-170-29-108.wnck11.pacbell.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I am writing a 3D game which uses fixed/floating math, a lot of bitmap blitting, tons of loops, and plays sounds on top of that. I was wondering which switches to use with the compiler to give the game the fastest frame rate possible? Any ideas? Thank you in advance RicMK