From: Shawn Hargreaves Newsgroups: comp.os.msdos.djgpp Subject: Re: I need to find the center of a triangle in 3D space, help! Date: Sat, 31 Jan 1998 09:28:30 +0000 Organization: None Distribution: world Message-ID: References: <6au3is$6lk$1 AT newton DOT leba DOT net> NNTP-Posting-Host: talula.demon.co.uk MIME-Version: 1.0 Lines: 27 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Ted Gress writes: >Does anyone know how to find the center point of a triangle from the >coordinates of 3 vertices?? The "center" of a 3d object is not a very well defined concept, but for most purposes just averaging the three vertices would do the trick. >And does anybody know the formula (without matrices! !yikes!) to rotate an object around a specific point? Translate it to the origin, rotate it around the origin, and then translate back to the original position. But why do you say "without matrices"? IMHO matrices are the only sensible way to do something like this, because they provide an easy way to concatenate the translations and rotation into a single transform rather than having to do each operation as a separate step. They aren't nearly as complicated as they seem when you first look at them, and can make your code far more robust, flexible, and efficient. btw. this sort of question is not appropriate for a djgpp newsgroup: comp.graphics.algorithms would be a much better place to ask. -- Shawn Hargreaves - shawn AT talula DOT demon DOT co DOT uk - http://www.talula.demon.co.uk/ "Pigs use it for a tambourine" - Frank Zappa