From: Robin Burrows Newsgroups: comp.os.msdos.djgpp Subject: Re: Tile-based map question...... for use with Allegro Date: Wed, 14 Jan 1998 13:20:16 +0000 Organization: Virgin Net Usenet Service Lines: 16 Message-Id: <34BCBB90.5AFB@hotmail.com> References: <34bc2752 DOT 0 AT news1 DOT ibm DOT net> <34bc7279 DOT 5063760 AT news DOT magna DOT com DOT au> Reply-To: rburrows AT hotmail DOT com Nntp-Posting-Host: 194.168.70.239 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com Dj-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Precedence: bulk > The answer to your question is that these games _don't_ store the game > map on the virtual screen. > > > > >If anyone has any knowledge on this or any suggestions at all please e-mail > >to melvins9 AT aol DOT com, as post them here as well for the rest of the public to > >see. > > > >Thanks for any responses in advance. > > > > Why not try the much ignored :) Mappy: http://www.geocities.com/SiliconValley/Vista/7336 The playback routines require Allegro, but you could write your own if you're only using DJGPP.