Date: Fri, 28 Nov 1997 09:11:09 -0800 (PST) Message-Id: <199711281711.JAA10699@adit.ap.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: YaouanK , djgpp AT delorie DOT com From: Nate Eldredge Subject: Re: Header of PCX files Precedence: bulk At 09:29 11/27/1997 +0100, YaouanK wrote: >I'm looking for the exact description of the header of PCX image files. >I know it is 128 bytes long, I know the title of the differents parts >which are containing in the header. >But which values should I put in them ??? First of all, this is off topic for comp.os.msdos.djgpp. But since you're here... The best thing I can think of is Allegro's source code. Allegro is a game/graphics library which includes PCX file support. You can get it at: ftp://ftp.simtel.net/pub/simtelnet/gnu/djgpp/v2tk/alleg22.zip (I think that's right.) The relevant file in its source tree is src/readbmp.c. Nate Eldredge eldredge AT ap DOT net