From: Dominique DOT Biesmans AT nospam DOT ping DOT be (please remove the nospam part) (Dominique Biesmans) Newsgroups: comp.os.msdos.djgpp Subject: Re: MGL 4.0 just got better; it is now free with source code! Date: Fri, 03 Oct 1997 17:04:20 GMT Organization: EUnet Belgium, Leuven, Belgium Lines: 152 Message-ID: <3435255b.301394@news.eunet.be> References: <199710021155 DOT HAA00851 AT delorie DOT com> Reply-To: Dominique DOT Biesmans AT nospam DOT ping DOT be (please remove the nospam part) NNTP-Posting-Host: dialup044.leuven.eunet.be To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk On Wed, 1 Oct 1997 20:52:09 GMT, "Kendall Bennett" wrote: Yes, very nice. But too bad the DJGPP support is broken! >Hi All, > >SCITECH MGL IS NOW FREE WITH SOURCE CODE!! >SciTech Software is pleased to announce the final release of the >SciTech MGL has just been uploaded to our public ftp site, and things >have changed quite significantly since the prior MGL 3.0 release. The >biggest difference is a change in the distribution and licensing >policies for the SciTech MGL. SciTech MGL 4.0 is now freely available >on the internet with full source code! > >After thinking long and hard about the development of the MGL >libraries, we realised there were lots and lots of things that could >be done with the MGL that SciTech Software simply does not have the >bandwidth or desire to develop internally. This includes ports to >other operating systems like the Macintosh, OS/2, Rhapsody and Linux, >support for portrait display modes, printing support, ehanced blitting >support and much more. In an effort to make SciTech MGL better for >everyone, we decided to release the full source code under a new >Public License to the internet development community at large. It is >our hope that developers on the internet will seize this opportunity >to begin developing with a solid, commerical graphics library and >expand it beyond the horizons that we had originally envisioned. > >If you are interested in helping with the development of the SciTech >MGL libraries, we have created a new newsgroup on our local news >server dedicated to this purpose with the name >'scitech.mgl.developer'. Our local newsgroup server is located at >'news.scitechsoft.com', so log onto this newsgroup to check out the >latest developments with the MGL. We have put together a document >that describes all of the cool and wonderul additions and enhancements >that we have thought would make the MGL a better product in a file >called PROJECTS.TXT in the \devel directory on our ftp site. Take a >look at this file to get an idea of the different projects that you >could work on. Eventually we will update this file with lists of >developers working on different projects within the MGL source code. > >SciTech Software will of course continue to maintain and develop the >MGL libraries, since the libraries are used extensively by SciTech >Software for other internal development projects. We also provide a >number end user support options for customers who require email or >telephone support for the MGL (see SciTech MGL Support Options in >the readme file for more information). > >WHERE TO GET IT? >You can download the MGL 4.0 final release archives from: > > ftp://ftp.scitechsoft.com/devel > >The directory contains a number of different installation archives >that you can download depending on whether you want the source code >and which compiler you are using. > >MGLB40.EXE > Base install archive. This archive contains all of the MGL > sample program source code, online help versions of the MGL > Programmer's Guide and MGL Reference Manual and the Makefile > Utilities. You must download and install this archive before you > can install any of the other arhives. > >MGLF40.EXE > Font and sample program data files install archive. This > archive contains the complete set of font files for the SciTech > MGL, along with complete copies of the bitmap data files and 3D > object files for the MGL sample programs. You should probably > download and install this, but these files rarely change between > releases so you dont need to re-download this file when a new > release is made. > >MGLS40.EXE > Source code install archive. This archive contains the > complete source code to the SciTech MGL. You don't need to > download this archive in order to be able to use the SciTech MGL, > however you will need to download this if you plan to re-compile > any of the libraries. If you have a compiler that is not directly > supported by our pre-built libraries, you will have to download > this archive and compile the MGL with your compiler. > >MD40BC50.EXE > Borland C++ 5.0 for DOS object code install archive, with all > necessary libraries and header files. > >MD40WC11.EXE > Watcom C++ 11.0 for DOS object code install archive, with all > necessary libraries and header files. > >MD40DJ20.EXE > DJGPP 2.01 for DOS object code install archive, with all necessary > libraries and header files. > >MW40BC50.EXE > Borland C++ 5.0 for Win32 object code install archive, with all > necessary libraries and header files. > >MW40VC50.EXE > Microsoft Visual C++ 5.0 for Win32 object code install archive, > with all necessary libraries and header files. > >MW40WC11.EXE > Watcon C++ 11.0 for Win32 object code install archive, with all > necessary libraries and header files. > >MW40DP20.EXE > Borland Delphi 2.0 for Win32 object code install archive, with all > necessary libraries, header files and runtime DLL's. > >WHAT'S NEW? >If you are using SciTech MGL 3.0, here are some of the features that >we have added for the 4.0 release of this product (in no particular >order): > > · Full source code now available for free! > · Added support for fullscreen OpenGL rendering with hardware > acceleration > · Added support for Mesa with full source code > · Added fullscreen MGL port of GLUT OpenGL Utility Library > · Added support for VBE/Core 3.0 and VBE/AF 2.0 draft standards > · Added support for stereo LC shutter glasses (requires hardware > stereo support) > · Added support for hardware triple buffering > · Added support for double buffered mouse cursors > · Added support for drawing to fullscreen WinDirect surfaces with > GDI > · Improved Alt-Tab switching for WinDirect > · Automatically disables AutoPlay while in fullscreen modes on > 95/NT > · Added support for DirectDraw acceleration functions > · Vastly improved set of sample programs for MGL and OpenGL > features > · Improved performance for many low level rasterisation functions > · Addition of Borland Delphi 2.0 support > · Reduced the number of runtime DLL's for WinDirect > · Created C only version for portability > · DJGPP 2.01 support updated with new OBJ2BFD conversion utility > >Regards, > >+--------------------------------------------------------------------------+ >| SciTech Software - Building Truly Plug'n'Play Software! | >+--------------------------------------------------------------------------+ >| Kendall Bennett | Email: KendallB AT scitechsoft DOT com | >| Director of Engineering | Phone: (916) 894 8400 | >| SciTech Software, Inc. | Fax : (916) 894 9069 | >| 505 Wall Street | ftp : ftp.scitechsoft.com | >| Chico, CA 95928, USA | www : http://www.scitechsoft.com | >+--------------------------------------------------------------------------+ >