From: David Jenkins Newsgroups: rec.games.programmer,comp.os.msdos.djgpp Subject: Re: allegro for title based games? Date: Sun, 14 Sep 1997 13:14:30 +0100 Organization: None Distribution: world Message-ID: References: <341B6EDE DOT 7B1F AT mho DOT net> NNTP-Posting-Host: jenkinsdavid.demon.co.uk MIME-Version: 1.0 Lines: 21 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <341B6EDE DOT 7B1F AT mho DOT net>, Joel Rosenthal writes >is allegro the best library to use if you want to make tile based >games? i want to be able to load a lot of tiles into memory, and i want >it fast. > I've got a tile based map editor on my site URL in sig below. There's a diary of a game going up there sometime this week too. >where can i find an allegro tutorial on how to use sprites and all that >good stuff? > >Also, does allegro have to be used with djgpp, or can it also be used >with msvc? > >bye the way, i'm sorry for starting that number one compiler thred. -- http://www.jenkinsdavid.demon.co.uk for C programmers. David Jenkins