From: "Russ Williams" Newsgroups: comp.lang.c++,comp.os.msdos.djgpp,rec.games.programmer Subject: Re: The numer 1 compiler, DJGPP or MSVC Here's a good rating comparision Date: 16 Sep 1997 11:00:43 GMT Organization: UUNet UK server (post doesn't reflect views of UUNet UK) Lines: 51 Message-ID: <01bcc28f$eaf507d0$2b40cbc2@russnt> References: <3412BD25 DOT 1F30 AT mho DOT net> <3412DDA8 DOT C428AF45 AT a DOT crl DOT com> <341316EA DOT E14 AT mho DOT net> <34158665 DOT 8731090 AT news DOT concentric DOT net> <34148F08 DOT 7A16 AT pacbell DOT net> <5v5fm1$iku$1 AT vixen DOT cso DOT uiuc DOT edu> <3417b361 DOT 0 AT 139 DOT 134 DOT 5 DOT 33> <341baf04 DOT 0 AT 139 DOT 134 DOT 5 DOT 33> <341ceb68 DOT 0 AT 139 DOT 134 DOT 5 DOT 33> <01bcc1b6$1f9cce30$2b40cbc2 AT russnt> <341e6620 DOT 5108437 AT news DOT concentric DOT net> <01bcc1fa$a52f3350$2b40cbc2 AT russnt> <341e29dd DOT 0 AT 139 DOT 134 DOT 5 DOT 33> NNTP-Posting-Host: ntbackup2.krisalis.co.uk To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Herman Schoenfeld wrote in article <341e29dd DOT 0 AT 139 DOT 134 DOT 5 DOT 33>... > >> Well, if you're going to be pedantic, WinNT, Win95, WinCE are 3 different > >> OSs... > > > >Never mind, this is a minor point. (Which OS is just a matter of > >libraries, not of generated code!!!) > > Yeah, that'll work. I'll just go download a Turbo C comms lib and use it on my > linux GCC. You just keep at it, champ! Of course it wouldn't work. Turbo C++ is 16-bit, real mode. Is the 32-bit, pmode x86 code that DJGPP produces somehow incompatible with the 32-bit, pmode x86 code that MSVC produces? FFS, you can link coff objects into MSVC code. > >Herman's point is that DJGPP and Watcom is great and VC++ sucks > >so much that it takes a pentium 133 to equal the performance of > >watcom on a 486!! I think reason tells us he's wrong. > > What reason would that be? The same that led you into believing its all a > matter of libraries not code generated in portability. Reason. As in common sense. I suppose the libraries/portability thing must have confused you, since how can the superior AT&T assembly possibly be as good as the lowly Intel format stuff? > >Russ, you say that Quake II is made with VC++. Given that we > >both know ID has use Watcom and could use it very well for OpenGL > >programming, then Herman must be saying that ID Software people > >are idiots. Hey, maybe GLQuake could run on a 386 if it used > >Watcom? 8-) > > Who ever said QUAKE II is going to be released in MSVC? Brian Hook has stated several times that id are using MSVC. I don't know if Carmack's gone on record, but they are using MSVC... There will be no DOS version of Quake 2. > I tire of you. Well, maybe you should go to sleep for a while, then. --- Russ