Message-Id: <199709160159.VAA03988@delorie.com> Date: Mon, 15 Sep 1997 18:12:19 -0700 From: Ben Shadwick MIME-Version: 1.0 Newsgroups: rec.games.roguelike.announce,rec.games.roguelike.moria To: djgpp-announce AT delorie DOT com Subject: ANNOUNCE: DJGPP port of UMoria v5.5.2! Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Precedence: bulk Precedence: bulk UMoria 5.5.2, has been ported to DJGPP v2.01 + PDCurses v2.2! What is Moria? The game of moria is a single player dungeon simulation. A player may choose from a number of races and classes when creating a character, and then `run' that character over a period of days, weeks, even months, attempting to win the game by defeating the Balrog which lurks in the deeper levels. What do I need to run this version of Moria? DJGPP is a 32-bit, protected-mode compiler, which means that programs compiled under it require an 80386 or higher to run. If you do not have a 386 or higher, you will need to use MOR55288.ZIP instead. I'm not certain of the memory requirements, but I'm sure that a meg or two of extended/XMS/EMS memory should be sufficient. What is different from MOR55288? One last thing worth mentioning is that the DJGPP version of UMoria will automatically create a new scores file if none is found. Thus you may now reset the high scores by deleting the scores file. However, I have decided to include a blank scores file for consistency/compatibility (e.g. if you copy the Borland version's binary, umoria.exe, over the DJGPP one, it will work). Why should I use this version of Moria instead of MOR55288? The DJGPP version of UMoria v5.5.2 takes better advantage of newer computers, utilizing the 32-bit protected mode built into IBM 386+ and compatibles. Thus, it has very little conventional memory requirements (around 20kb), and it also takes advantage of virtual memory provided by DPMI servers such as Windows and CWSDPMI. This version of Moria is also very fast, as it is optimized for use on 386 and higher computers (such as 486's and Pentiums). It is also built with freeware tools (namely DJGPP and PDCurses), meaning that anyone can easily find these tools and modify and compile the sources themselves. Where do I get the DJGPP version of Moria? The official distribution site is the KSU Moria Archive, located at: ftp.cis.ksu.edu/pub/Games/Moria/ The DJGPP version of Moria can be found in the pc/80386-5.5.2 directory, in the file m552-386.zip. Please also read the accompanying readme file, m552-386.readme.txt, which contains additional info. The modified parts of the source, as well as an alternate copy of the above files, can be found on my Moria web page located at: http://www.geocities.com/SiliconValley/Pines/7376/moria.html ----- Any suspected bugs in UMoria should be reported to the maintainer, David Grabiner, Grabiner AT math DOT lsa DOT umich DOT edu (please note the change of address) Be sure to include version/platform information with your report. Ben Shadwick, Sysop, Mars Base BBS, (360)882-0773, Vancouver, WA, USA email: bshadwickATjunoDOTcom (anti-spam =) WWW: http://www.geocities.com/SiliconValley/Pines/7376/