From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) Newsgroups: comp.os.msdos.djgpp Subject: Re: Boy do I feel STUPID!! ....Files question... Date: 24 Aug 1997 08:39:53 GMT Organization: The National Capital FreeNet Lines: 36 Message-ID: <5tos0p$pdf@freenet-news.carleton.ca> References: <01bcaf81$9b31b7a0$812042d1 AT ghema DOT jaguarsystems DOT com> Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) NNTP-Posting-Host: freenet6.carleton.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk "Locke" (lockeg AT usa DOT net) writes: > Hey everyone, > > i am feeling really stupid, but i need help. I have been working on this > game and it's going verrry well, but i've hit a wall. I can't believe > this, but i can't remember how to write an array of structures to a file! > > for instance... say i have a structure called S_MAP it goes as follows: > > typedef struct > { > char *name; > int tiles[MAX_Y][MAX_X]; > } S_MAP; > > S_MAP Maps[MAX_MAPS]; > > > That's a very watered down version of the structure, but it gets the idea > across... > Anyway, i want to write the variable Maps to a file and then later read it > back in. I can't believe that I can write low level graphics routines, a > keyboard handler and all this really complicated stuff, but can't remember > how to write to a file. Well, any help would be greatly appreceated... fwrite(Maps,sizeof(S_MAP),MAX_MAPS,my_file_pointer_returned_by_fopen); Two remarks: one: this is documented in the info files, info libc a fwrite. Two, this is a general C question, and might be better placed in comp.lang.c. -- .*. Where feelings are concerned, answers are rarely simple [GeneDeWeese] -() < When I go to the theater, I always go straight to the "bag and mix" `*' bulk candy section...because variety is the spice of life... [me] Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh