From: bobboles AT geocities DOT com (Bob Boles) Newsgroups: comp.os.msdos.djgpp Subject: Help to edit JAW files for plush Date: Tue, 05 Aug 1997 19:47:08 GMT Organization: Econosoft Lines: 14 Message-ID: <33e781d9.1101092@newsserver.epix.net> NNTP-Posting-Host: qrvl-67ppp103.epix.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk If this is off topic please just point me in the right direction. I am new to DJGPP and I think that it is great, actually better than VC++ if you ask me. Anyway, I am using allegro and DJGPP for my game. Yes another game. Then I saw an announcement for the Plush game engine. It uses several model types, but I am mostly interested in the Jaw files because I have been playing with Jaw3d and am somewhat familiar with it. My problem however, is that I don't know how to create or even modify the Jaw files. I am now just using the ones included in the demo's to get a feel of the library. Help please. TIA.