Message-Id: <33DD0A25.5C0D@mail.coos.or.us> Date: Mon, 28 Jul 1997 14:07:49 -0700 From: Jason Dagit Reply-To: thedagit AT mail DOT coos DOT or DOT us Mime-Version: 1.0 To: Bill HellGateS Cc: djgpp AT delorie DOT com Subject: Re: Any alternative to Direct Memory Access References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Precedence: bulk Bill HellGateS wrote: > > Here's a couple of questions: > (1)Is DJGPP suitable for game programming? > (2)Since Direct Memory Access is almost impossible ( correct me if I'm > wrong ) ... is there another alternative that can yield the same > performance as DMA? > (3)Is Allegro a good graphics library ... i mean does it render graphics > at high speed ( comparable to that of DMA )? > > Thanx Have you played Quake? It was made with DJGPP/Allegro, as far as I know.