From: David Jenkins Newsgroups: comp.os.msdos.djgpp Subject: Re: Hidden Face Removal... Date: Fri, 4 Jul 1997 14:18:45 +0100 Organization: None Distribution: world Message-ID: References: <5pgcv5$d68 AT news DOT compmore DOT net> NNTP-Posting-Host: jenkinsdavid.demon.co.uk MIME-Version: 1.0 Lines: 22 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <5pgcv5$d68 AT news DOT compmore DOT net>, St Denis writes >Can anyone help me here... I am using allegro's 3d graphic routine >polygon3d, anyways I want to remove the faces\vertices of the polygon >that are not visible... For example if you were facing a cube dead on >you will see only one face, yet 6 are drawn.... > > >Help me please! I seem to be posting this a lot these days. ;-) Try looking for the rotating cube sources on my pages, I have a cube spinning which doesn't use any of the Allegro poly routines. BUT it should be VERY easy to follow. There are two, one has basic BFC the other has BFC and light sourcing, which is easy to add as it's a bi- product of BFC. -- http://www.jenkinsdavid.demon.co.uk for C programmers. David Jenkins