From: mert0407 AT sable DOT ox DOT ac DOT uk (George Foot) Newsgroups: comp.os.msdos.djgpp Subject: Re: Random numbers Date: 30 May 1997 11:34:08 GMT Organization: Oxford University, England Message-ID: <5mmdvg$smh@news.ox.ac.uk> References: <01bc6ce9$72076bc0$363e63c3 AT 8652hvt73761> NNTP-Posting-Host: sable.ox.ac.uk Lines: 23 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Matthew Bennett (Bennett AT btinternet DOT com) wrote: : printf("%d\n", random() & 10); Use % instead of &, i.e. random()%n gives a number from 0 to n-1. If n is a power of two you can use random()&(n-1) with the same effect, although the compiler ought to do this automatically for constant ranges. : prinf("%d\n", random(10)); This is just plain wrong, random takes no parameters and returns a number from 0 to MAXINT (over two thousand million). : For what I'm writing, it would also need to be seeded (the 'srandom' : command is what I'm currently using). #include and then put srandom(time(0)) to seed it reasonably well. Note that you should also #include for the random and srandom functions. -- George Foot Merton College, Oxford