From: aho450s AT nic DOT smsu DOT edu (Tony O'Bryan) Newsgroups: comp.os.msdos.djgpp Subject: Re: Sound library needed Date: Thu, 29 May 1997 16:46:01 GMT Organization: Southwest Missouri State University Lines: 13 Message-ID: <338db2c7.915038@ursa.smsu.edu> References: <338C1DF8 DOT 61EF AT diogenis DOT ceid DOT upatras DOT gr> NNTP-Posting-Host: forseti.i141.smsu.edu To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk On Wed, 28 May 1997 14:58:48 +0300, christop dimi wrote: >Does anyone know where i can find some sound blaster librarys, MIDAS seems to the the most stable and reliable to date. I am using it in my game Mythos and have encountered only one very minor problem that may just be due to my newbieness to the library: I have a MOD playing in the background while the game is being played. Sometimes my game effects get distorted or intermittently masked by the MOD sounds. For instance, I have a sound effect that plays when a player runs into a wall. Sometimes the sound effect doesn't play at all, sometimes it gets converted to a very short high-pitched squeel, and sometimes it plays just fine. Other than that, MIDAS seems to be very good.