From: "Gregorio Hankiewicz" Newsgroups: comp.os.msdos.djgpp Subject: Re: Make new 3D LIB? Date: 28 May 1997 13:59:19 GMT Organization: Unisource Espana NEWS SERVER Message-ID: <01bc6b70$1edf6f80$d1b4e0c2@pentium-120> References: <338A190F DOT 45DC AT tc DOT umn DOT edu> <01bc6aa4$7baac060$7cb4e0c2 AT pentium-120> <338C34E2 DOT 3D33 AT rug DOT ac DOT be> NNTP-Posting-Host: info209.jet.es Lines: 16 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk > > > Hey... should I make jaw3d into a 3d game programming lib? I'm not sure > > > if it's even worth considering due to the awesome competition out there > > > ;) Take a look: > > > > It would be great if you implemented it into the Allegro library. > > > Allegro is too slow for that ... > It depends on how you use it. As far as I have seen, the drawing routines are the fastest (notice Allegro is FREEWARE) relatively to others and the only thing which could slow down the process is the 3D routines, which actually are not very fast. If you could change these 3d routines, a lot of guys out there would stop complaining about Allegro's speed.