From: frenchc AT cadvision DOT com (Calvin French) Newsgroups: comp.os.msdos.djgpp Subject: Re: Mesa (OpenGL clone) with DJGPP info. Date: 25 May 1997 08:30:32 GMT Organization: Reham Salad Lines: 12 Message-ID: <5m8tb8$2tda@elmo.cadvision.com> References: <5m2jq7$878$1 AT pulp DOT ucs DOT ualberta DOT ca> NNTP-Posting-Host: ts6ip214.cadvision.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I'm totally interested in this, I myself was hoping to create some kind of scaled-down version of OpenGL for cross-platform (Linux/DOS/DirectX) games development, i.e., a GNU-c compilable (mostly inline so no real overhead) template library which would allow 3D programs (games) to be published for these 3 platforms. Anyways, he mentioned a web page; will you post (or he) when anything new comes up on this? > I know there are a few people here who are interested in this, so here is >something sent to me by Phil Frisbie, who is working on improving Mesa's >compatibility with DJGPP.