From: SpankE Newsgroups: comp.os.msdos.djgpp Subject: Moving a Rotated Sprite Date: Sat, 24 May 1997 15:54:06 -0700 Organization: Cyberion Networking Corp. Lines: 10 Message-ID: <3387718E.3AFE@imag.net> Reply-To: dingfam AT imag DOT net NNTP-Posting-Host: hostb80.imag.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk heya I'm working on a 2D racing game with Allegro, and I want to use the rotate_sprite() function to spin the cars around. So far, I've had no problems with this. However, what I want to know is how do I move the rotated cars forwards and backwards relative to their current position. If you need any more information, just email me. Any help is apprectiated, chris BiLogic demo group -> http://BiLogic.home.ml.org Member, C group advisor of AL's SoftWare -> http://www.cybercomm.net/~alsoft/ -------------------------------------