From: Ross Litscher Newsgroups: comp.os.msdos.djgpp Subject: Re: "Make DJGPP shine bright, make it Windows..." Ugh II. Date: Thu, 22 May 1997 09:36:59 -0400 Organization: The Ohio State University Lines: 46 Message-ID: <33844BFB.6A30@osu.edu> References: <199705202330 DOT SAA03688 AT rrnet DOT com> <01bc658d$71d35280$5514a8c0 AT j DOT downey DOT gnat DOT thezone DOT net> Reply-To: Litscher DOT 1 AT osu DOT edu NNTP-Posting-Host: s-100-225.resnet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Mike Winsor wrote: > > Unfortunately Windows quickly becoming the standard for video games and > software... it's almost depressing. It is hard operating system to program > for, and direct 3d is a joke... but as game programmer I see no other > choice but to eventually switch over... after all I want to make money! :) > But I love DOS and I will still continue to program for it... and that is > the best way to keep DOS alive... Although, DJGPP, if ported to windows > (how 'bout it DJ) would provide a definite threat to Visual C++, already > DJGPP is beating Watcom (or least that's what I see anyways... the majority > of programming web pages that I've viewed use DJGPP). After all, I don't > want to pay $300 or more just use a compiler that is in my opinion a real > mess. Microsoft knows where the money is, but if they we as smart as they > believe, they'd lower the price of VC or make it free for developers. I > see advantages to using both Windows and DOS, but in my mind the only REAL > operating system (for single user PCs) is MS-DOS. And for the time being, > Microsoft is not going to get a red cent from me. DJGPP is one the > greatest compilers that I've ever used and I've used a lot of compilers. > I'm not just saying this because it's free, although that is a great > incentive, it's also quite stable and generates fast code... most everyone > here in this newsgroup is quite supportive of DJ's efforts, and due to > DJGPP's track record, it's going to continue to get my support. > > Mike Winsor > mwinsor AT hotmail DOT com > See my game in progress @: > http://www.geocities.com/siliconvalley/park/2120 > > El Guapo Grande del Fuego wrote in article > <199705202330 DOT SAA03688 AT rrnet DOT com>... > > > > Well, I don't hate Bill Gates... I definitely respect him. My favorite > > OS still happens to be DOS... I'd take Billy over a Mac any day. I just > > don't like Windows... Windows is my nightmare. Too much overhead, too > crash > > prone, etc... > > > > atomly > > > > This only has to do with your comment about DirectX being a joke. Although I have not programmed with it yet (have you? just curious about where your judgement comes from), I have seen some decent games done with it, showing that it can run games quickly through windows. I'll end this now, since this isn't the DirectX newsgroup.