From: Jawed Karim Newsgroups: comp.os.msdos.djgpp Subject: Re: PGCC Date: Thu, 22 May 1997 22:59:08 -0600 Organization: University of Minnesota Message-ID: <3385241C.2FC2@tc.umn.edu> References: <33809093 DOT 2AC6 AT silesia DOT top DOT pl> Reply-To: jawed AT tc DOT umn DOT edu NNTP-Posting-Host: pub-13-c-167.dialup.umn.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 21 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Michal wrote: > > I've downloaded binaries of PGCC for DOS... and I'm completely > disappointment. The code that it has produced from my program (last > address main minus first addres of my first function) is about 20% > larger due to incredible amounts on nops inside the code. The > instructions are unscheduled (just swaping some pairs could halp) and > have a lot of AGI stalls. I didn't notice any speed differences > comparing to 2.7.2 (-02). I've used -O6 option and even some swiches > disabled by deflaut. I've noticed that it does some thinks in differend > way - more Pentium frendly, but no speed up can be seen. If somebody > noticed somethink differend or moreless the same please remail. Here's my result: PGCC installed fine. Compiling with -O6 -mpentium, my new binary of my 3d engine was SMALLER than before I got PGCC.. by about half a K. The FPS count went up from 16 to 18. So I guess it works. my 3d engine is: http://umn.edu/~jawed/jaw3d/ Is it safe to distrib. this Pentium optimized version? Or should I wait until it becomes more... stable? debugged?