From: Tudor Newsgroups: comp.os.msdos.djgpp Subject: Re: Quake and DJGPP Date: Sun, 27 Apr 1997 15:02:13 -0400 Organization: Communications Accesibles Montreal Lines: 18 Message-ID: <3363A2B5.62B7@cam.org> References: <199704171047 DOT GAA11427 AT delorie DOT com> <3355D5CB DOT 2631 AT NO DOT SPAM DOT cs DOT com> <5j8lpo$lk4 AT elmo DOT cadvision DOT com> <33581923 DOT 3CB5 AT NO DOT SPAM DOT cs DOT com> <33595708 DOT 4054429 AT news DOT ionsys DOT com> <335E8D21 DOT 79DD AT cam DOT org> <335f89db DOT 362037 AT news DOT ping DOT be> Reply-To: tudor AT cam DOT org NNTP-Posting-Host: dynamicppp-213.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Dominique Biesmans wrote: > 1. Winquake is actually a little faster than the DOS version. (unless > you'll run it on a low-end PC (e.g. a 486 with 8Mb) No, I have a P133 16 mb ram. But windoze95 is a piece of sh*t and moves like it's dead or something. > 2. Id has anounced they won't make any DOS products anymore. Why? I have warcraft for Dos and it's cool and all, while the command&conquer for Windoze95 crashes 10 times a day... > 3. There is a windows version of Quake that uses OpenGL (GLQuake) and > it's actually very slow on a non-openGL machine, maybe that's what you > mean? No, my mistake. The normal Dos version of Quake runs in a windoze window but very slow. Ok, they don't support dos anymore. What about UNIX/LINUX/etc ? -- tudor 'at' cam 'dot' org http://www.cam.org/~tudor 'This is Scott Nudds of the Borg. C is irrelevant.'