Comments: Authenticated sender is From: "Alaric B. Williams" To: Leath Muller Date: Thu, 24 Apr 1997 18:23:27 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: C++ Real Time Design Issues Reply-to: alaric AT abwillms DOT demon DOT co DOT uk CC: djgpp AT delorie DOT com In-reply-to: <199704230232.MAA12852@solwarra.gbrmpa.gov.au> References: <335cfa13 DOT 4000191 AT news DOT demon DOT co DOT uk> from "Alaric B. Williams" at Apr 22, 97 06:00:13 pm Message-ID: <861902411.0518994.0@abwillms.demon.co.uk> Precedence: bulk On 23 Apr 97 at 12:32, Leath Muller wrote: > > Our slant was more on large scale tactical control with a turn based > > system. Due to the limitations of mice and monitors, we'd decided to > > stick to 2D; the only advantage in using 3D would be scientific > > realism, at the cost of usability. > [big snip] > Hmmm... is it called Master of Orion II??? ;) It hath no name, as yet... > Leathal. ABW -- Alaric B. Williams (alaric AT abwillms DOT demon DOT co DOT uk) ---<## OpenDOS FAQ ##>--- Plain HTML: http://www.delorie.com/opendos/faq/ http://www.deltasoft.com/faq.html Fancy HTML: http://www.deltasoft.com/faq0000.html