Message-Id: <3.0.1.32.19970326014505.00e6fdc0@mail.student.utwente.nl> Date: Wed, 26 Mar 1997 01:45:05 +0100 To: DBerry1 AT dca DOT gov DOT au From: Erik Post Subject: Re: Newbie troubles with Sin and Cos Cc: djgpp AT delorie DOT com In-Reply-To: <0000oqkoqioy.0000nzhphlnh@dca.gov.au> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" At , you wrote: >I'm trying to write a routine that spins a pixel around in a circle. That >works ok so far, except that the X and Y points are never next to each >other - I think I have narrowed it down to the results I am getting from >using COS and SIN. The cos and sin functions take and give radials (circle is 2*Pi rad). On your calculator you used degrees (circle is 360 deg). So, convert your numbers in the program to radials. Erik Post Student Computer Sciences at University of Twente, The Netherlands e-mail: erik DOT post AT student DOT utwente DOT nl