Date: 26 MAR 97 09:38:46 DST From: DBerry1 AT dca DOT gov DOT au Subject: Newbie troubles with Sin and Cos To: djgpp AT delorie DOT com MIME-Version: 1.0 Message-ID: <0000oqkoqioy.0000nzhphlnh@dca.gov.au> G'day I've just started playing around with DJGPP and have come across the following problem. I'm trying to write a routine that spins a pixel around in a circle. That works ok so far, except that the X and Y points are never next to each other - I think I have narrowed it down to the results I am getting from using COS and SIN. for instance here's the output from a simple prog I did to test my idea Sin of 0 is 0.000000 Sin of 1 is 0.841471 Sin of 2 is 0.909297 Sin of 3 is 0.141120 Sin of 4 is -0.756802 But using a calculator I get Sin of 0 is 0 Sin of 1 is 0.017452 Sin of 2 is 0.034899 Sin of 3 is 0.052335 Sin of 4 is 0.069756 Here's the simple prog... #include #include #include float result = 0.0; int theta = 0; main () { while (theta < 360) { result = sin(theta); printf ("Sin of %i is %f\n",theta,result); theta++; } return 0; } Am I using the wrong variable types to hold the results ? Do I need to do something special in DJGPP to get the magic numbers ? Thanks dberry AT dca DOT gov DOT au