From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) Newsgroups: comp.os.msdos.djgpp Subject: Re: register based calling Date: 10 Mar 1997 05:15:48 GMT Organization: The National Capital FreeNet Lines: 17 Message-ID: <5g05e4$q6d@freenet-news.carleton.ca> References: <01bc2c04$dcd88540$0cb0f8ce AT pquinney> Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) NNTP-Posting-Host: freenet2.carleton.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp "Ian Mausolus" (mausolus AT ican DOT net) writes: > Does anyone know how to do register based calling under DJGPP? > > Thanx, > > I. Mausolus Why do you want to...is it faster? (Maybe I should use this to make the six hundred calls to draw_compiled_sprite run faster in my game loops.) -- .*. Where feelings are concerned, answers are rarely simple [GeneDeWeese] -() < When I go to the theater, I always go straight to the "bag and mix" `*' bulk candy section...because variety is the spice of life... [me] Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh