From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller) Message-Id: <199703042325.JAA10718@solwarra.gbrmpa.gov.au> Subject: Re: neural network code To: fwec AT juno DOT com (Mark T Logan) Date: Wed, 5 Mar 1997 09:25:07 +1000 (EST) Cc: djgpp AT delorie DOT com In-Reply-To: <19970304.153858.7543.4.fwec@juno.com> from "Mark T Logan" at Mar 4, 97 03:41:28 pm Content-Type: text > >Sure, i think its next to my working prototype holodeck in the back > >yard. > >I will just transport there and get it for you... ;) > Excuse me, do you really know what a neural network is? > All it is, (AFAIK, I'm know expert) is a set of functions (usually > member functions), > which call other functions based on simple tests. > This is like a brain, where a neural cell has several tendrils snaking > out to connect with the axon of another cell. When that axon > fires, it activates the aforementioned neuron, which may/may not > fire it's axon. heh heh, sorry, I was being sarcastic, which maybe I shouldn't have been, and no, I dont have a great knowledge of neural networks. I just assumed that something the US Army couldn't get running properly would be a little hard to code, even it is a simply test base. Computers have a simple test base, either on or off, and I would still say it is hard to write something like Windows95. In the end everything is simple, just sometimes hard to implement... :) Leathal.