From: "Matthijs Hollemans (HL CAD FCA)" Newsgroups: comp.os.msdos.djgpp,rec.games.programmer,alt.comp.shareware.for-kids Subject: Re: Publishing a game Date: Tue, 11 Feb 1997 09:30:17 +0100 Organization: SIEMENS AG BEREICH HALBLEITER Lines: 34 Message-ID: <33002E19.41C67EA6@hl.siemens.de> References: <5bqo19$58 AT news DOT cableinet DOT net> <32E1F436 DOT 453A AT netcomuk DOT co DOT uk> <32E28623 DOT 4841 AT cam DOT org> <5butbq$e86$1 AT news DOT sas DOT ab DOT ca> <5dn2de$t7c AT www DOT punkt DOT de> <5doopg$10t4 AT pulp DOT ucs DOT ualberta DOT ca> NNTP-Posting-Host: wave.hl.siemens.de Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Denis Papp wrote: > The way the big titles sell, if you know you are working on > something that is going to be big (eg. Diablo) make sure you > are getting royalties and not just a petty industry games > programmer salary. My half-assed stats may be totally off but > there's a good chance most game programmers dont make what > some other programmers make. > But then again, most programmers aren't in the business for the money. If they are then their programs are way crap most of the time as all commercial stuff is, like music. If you don't code with love for your final product, but just for the money, then it's just another stupid job which results in just another stupid product. Also, most games are not hits and the software producer loses money on them. So to stay in the business they have to make a lot of money from the big sellers. They are not going to cut their own salaries, so it's the programmers who lose out in the end. And there are enough coders who would do anything to get their game publised, so there is enough material available... Besides, it's not quality that sells big titles. It's the fact that you make people think that the game has quality. Big difference. Anyway, does this still have anything to do with this thread :)) Cheers, _______________________ ___ __ _ / / Matthijs Hollemans * Sort-of-coder-kind-a-guy /_____________________________________________________________ ___ __ _