From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller) Message-Id: <199702040032.KAA20563@solwarra.gbrmpa.gov.au> Subject: Re: DJGPP with Direct X To: Dominique DOT Biesmans AT ping DOT be (Dominique Biesmans) Date: Tue, 4 Feb 1997 10:32:04 +1000 (EST) Cc: djgpp AT delorie DOT com In-Reply-To: <32f31e45.588174@news.ping.be> from "Dominique Biesmans" at Feb 1, 97 10:51:31 am Content-Type: text > Hey hey, not too fast Leathal! ;-) :) > Yes, it should be possible using DirectX with DJGPP & RSXNTDJ. > Basically, DirectX is just a bunch of Win32 DLL's. Now, with RSXNTDJ > you can create a libBlaBla.a file from any Win32 BlaBla.DLL to link > your exe's with that DLL. (I think the tools is called ImpLib or > something) So it should be possible to link Win32 apps created with > RSXNTDJ & DJGPP to the DirectX SDK. (please keep me informed if you > try) Yeah, I originally tried the RSXNTDJ package and couldn't for the life of me get it to link the ddraw.lib at compile time smoothly. I managed to get it to compile, but it wouldn't run - it just GPF'ed. But that was a while ago, and I really don't have time to play with it at the moment. :( If someone else wants to try, I can upload one of the simple C progs from the SDK and tell you what libs you need etc... Leathal.