From: DHGW39B AT prodigy DOT com (Mr. Eric Domazlicky) Newsgroups: comp.os.msdos.djgpp Subject: Re: FP vs int timings Date: 9 Jan 1997 17:55:16 GMT Organization: Prodigy Services Company 1-800-PRODIGY Lines: 17 Distribution: world Message-ID: <5b3be4$rj6@usenetw1.news.prodigy.com> References: NNTP-Posting-Host: innugap4-int.news.prodigy.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp > non-predictable non-repeatable overhead at that), you are not really > comparing the divide times, so your conclusion that there is no > significant difference between dividing ints and dividing doubles is >not > valid. When I subtracted the program overhead time, I found that on >my > p5-133, int divides appear to take roughly one-and-a-half times as >long as > double divides. FPU instructions will likely be faster on a Pentium when you don't access the results in the next few instructions because the FPU works in parallel on this chip. So the real question is do u want to make your game or whatever have any possibility of running reasonably on say a DX4-100 which doesn't have a parrallel FPU... Eric Domazlicky dhgw39b AT prodigy DOT com