Message-Id: Comments: Authenticated sender is From: "Salvador Eduardo Tropea (SET)" To: steve przepiora , djgpp AT delorie DOT com Date: Thu, 26 Dec 1996 15:08:13 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: DMA programming Hi Steve: > Hi, everyone. I'll try this one more time, ok? One more time?, I saw an answer to your mail, but may be a problem of the list, anyways. >I'm looking for > information on using the DMA for fast video if anyone has some info on > this subject please forward it to me by mail or post an URL. Thankyou What do you really want?. The normal video cards DON'T use any kind of DMA, I don't know if some crazy people made a video card with DMA (I don't think so) but that's a crazy thing. The fastest way to have access to a video card in a big-resolution mode is using VESA 2 to get the Linear Frame Buffer, with that you'll be able to address the video memory just like the rest of your system memory. The only time that I heard about DMA and video cards was a joke of Dentor (of the Asfixia demo team) talking about your faster DMA-kill-your-mother (or some thing similar) algorithm, but again was a JOKE. SET --------------- 0 -------------------------------- Salvador Eduardo Tropea (SET). Address: Curapaligue 2124, Caseros, 3 de Febrero Buenos Aires, (1678), ARGENTINA TE: +(541) 759 0013