Message-ID: <32B88E04.52A@gbrmpa.gov.au> Date: Thu, 19 Dec 1996 08:36:21 +0800 From: Leath Muller Reply-To: leathm AT gbrmpa DOT gov DOT au Organization: Great Barrier Reef Marine Park Authority MIME-Version: 1.0 To: Shawn Hargreaves CC: Eli Zaretskii , djgpp AT delorie DOT com Subject: Re: djgpp + allegro + win NT? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > The default sbrk algorithm could have something to do with the problem, > though. If NT can only be used with the unix sbrk, that pretty much > rules out anything that traps hardware interrupts! Argh... Well, I assumed that most games used hardware interrupts for timing and the like...you might be lucky yet... :) Leathal.