From: "Thomas Harte" Newsgroups: comp.os.msdos.djgpp Subject: Graphical fills and lines Date: 15 Dec 1996 16:14:49 GMT Organization: Dell Computer Corporation Lines: 13 Message-ID: <01bbeaa1$fc5ce040$d02649c2@default> NNTP-Posting-Host: host-73-38-208.btinternet.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp As I have recently swapped from a Borland Compiler, I am only just getting used to the fact that DJGPP does not have any graphic drivers to speak of. Although I now have polygon fills and lines running as part of my program, they are incredibly slow. I am not looking to use someone else's graphics libraries (e.g. that Allegro thing, I believe), I am just looking for a few simple pointers to producing fast fills and line-drawing routines, which place the results into a frame buffer I have set up named 'doublebuffer', which is malloc'd at 64000, for the VGA card, mode 13h. Please note that I am not that knowledgeable at assembly, as I use a variety of platforms to program on, and all use different families of processors. Thanks in advance, -Thomas