Message-ID: <327D5937.6A90@gbrmpa.gov.au> Date: Mon, 04 Nov 1996 13:06:21 +0800 From: Leath Muller Reply-To: leathm AT gbrmpa DOT gov DOT au Organization: Great Barrier Reef Marine Park Authority MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: [Q] Anybody knows the site where source of game is plenty? References: <3271DFE1 DOT 7B44 AT plaza DOT snu DOT ac DOT kr> <558gfv$q81 AT news-central DOT tiac DOT net> <3279534E DOT 4596 AT gbrmpa DOT gov DOT au> <55dp03$alt AT news-central DOT tiac DOT net> <327D4C9D DOT 31DD AT gbrmpa DOT gov DOT au> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Well, I sort of got my texture mapper going. :) There is a lot of > documentation on it (I think the Graphics Programming Encyclopedia, > and Bob Pendleton's docs are probably the best, and Michael Abrash > suggested I get my hands on articles written by Chris Hecker in the > Game Developer Magazine, but they have yet to reply to my email...) > but the problem is, most of the code doesn't really work all the time. > :) As you can tell, my English sux this morning... :) It should have said that most of the code that they (the article writers) give doesn't work, and most of the documents are hard to understand... Or something like that... I need more sleep... :) Leathal.