Date: Mon, 12 Aug 1996 15:17:01 +0200 (IST)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
To: Luke Steele <luke AT jags DOT co DOT uk>
Cc: djgpp AT delorie DOT com
Subject: Re: __dpmi_physical_address_mapping problems.
In-Reply-To: <Dvz18E.6wH@ftp.jags.co.uk>
Message-Id: <Pine.SUN.3.91.960812151502.27060K-100000@is>
Mime-Version: 1.0
Content-Type: TEXT/PLAIN; charset=US-ASCII


On Sun, 11 Aug 1996, Luke Steele wrote:

> 	But this still generates the same error.  I've also tried writing a
> similar function myself, but this too generates the same error.  Has
> anyone any idea how I can solve this problem?  If there's an
> alternative way of accessing the VESA linear frame buffer, that would
> also be great.

Did you look into the sample code written by Charles Sandmann?  If not, 
maybe that's what you are looking for:

   ftp://ftp.neosoft.com/pub/users/s/sandmann/vbe.zip

(This pointer is from the FAQ, btw.)