Date: Mon, 12 Aug 1996 15:17:01 +0200 (IST) From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il> To: Luke Steele <luke AT jags DOT co DOT uk> Cc: djgpp AT delorie DOT com Subject: Re: __dpmi_physical_address_mapping problems. In-Reply-To: <Dvz18E.6wH@ftp.jags.co.uk> Message-Id: <Pine.SUN.3.91.960812151502.27060K-100000@is> Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Sun, 11 Aug 1996, Luke Steele wrote: > But this still generates the same error. I've also tried writing a > similar function myself, but this too generates the same error. Has > anyone any idea how I can solve this problem? If there's an > alternative way of accessing the VESA linear frame buffer, that would > also be great. Did you look into the sample code written by Charles Sandmann? If not, maybe that's what you are looking for: ftp://ftp.neosoft.com/pub/users/s/sandmann/vbe.zip (This pointer is from the FAQ, btw.)